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The Blacksmith is a character in Rogue Legacy.


Description[]

To understand the effects of the armor see Stats and Enchantments

The Blacksmith is the first upgrade in Rogue Legacy. The Blacksmith sells armor and weapons. The blacksmith has 15 items for each equipment category, including swords, helmets, chestplates, limbs, and capes. You must find blueprints from chests to unlock more equipment, and purchase them to be able to equip them (more than 1 playthrough is needed to acquire all the blueprints). The Blacksmith will only start with Squire Sword, Squire Helm, and Squire Limbs unlocked, though they must still be purchased to be used.

The items mainly increase in strength/usefulness as they go across from left to right, and from the first row to the second, however the third row often forfeits general power for a bonus attribute (e.g. the first items on the third row give reduced stats, but +1 Vampirism).

Swords mainly provide increased melee damage. Helms mainly provide health and mana. Chest equipment mainly provides armor. Limb equipment mainly provides magic damage. Capes mainly provide different sorts of bonus attributes.

Blueprint Locations[]

Blueprints can be found in ordinary chests very rarely by chance; the primary way to find them is in iron chests and from golden chests which result from beating mini-bosses. Fairy chests will never drop blueprints.

Each area unlocks a new set of blueprints one can find - entering a new area can help you find new blueprints. Note, however, that mini-bosses appear to allow to find any sort of blueprint available to you in playthrough.

The quality of sets dropped from the chests vary, but the best equipment can only be found in the Dungeon or by defeating mini-bosses. In NG+, after beating the final boss for the first time, the dark set becomes available.

The blueprints for the Dark equipment can be found after defeating the final boss in NG+ by fighting mini-bosses. They can also be found using Calypso's Compass.

Equipment[]

Swords[]

Name Health Mana Damage Armor Weight Cost Additional Properties
Squire sword.png Squire Sword +7 +15 250
Knight sword.png Knight Sword +11 +20 375
Blood sword.png Blood Sword -30 +9 +35 500 +1 Vampirism
Silver sword.png Silver Sword +17 +35 750
Ranger sword.png Ranger Sword +22 +40 1150
Sage sword.png Sage Sword -10 +45 1250 +10% Gold Bonus
Guardian sword.png Guardian Sword +14 +12 +55 1450
Sky sword.png Sky Sword +27 +45 1700
Retribution sword.png Retribution Sword +15 -15 +50 1600 +50% Damage Return
Imperial sword.png Imperial Sword +36 +55 2300
Dragon sword.png Dragon Sword +46 +75 2800
Holy sword.png E sword +25 +20 +55 3200 +1 Siphon
Royal sword.png Royal Sword +60 +85 4250
Slayer sword.png Slayer Sword +40 +75 4750

+4% Critical Chance
+15% Critical Damage
+50% Damage Return

Dark sword.png Dark Sword +50 +100 6000

+1 Vampirism
+1 Siphon
+1 Air Dash

Helms[]

Name Health Mana Damage Armor Weight Cost Additional Properties
Squire helm.png Squire Helm +15 +5 +10 150
Knight helm.png Knight Helm +25 +20 +15 250
Blood helm.png Blood Helm -30 +25 +35 500 +1 Vampirism
Silver helm.png Silver Helm +35 +25 +25 550
Ranger helm.png Ranger Helm +55 +15 +30 950
Sage helm.png Sage Helm -10 +45 1250 +10% Gold Bonus
Guardian helm.png Guardian Helm +20 +20 +18 +45 1200
Sky helm.png Sky Helm +40 +45 +40 1500
Retribution helm.png Retribution Helm +30 +30 -15 +50 1400 +50% Damage Return
Imperial helm.png Imperial Helm +55 +40 +50 1900
Dragon helm.png Dragon Helm +75 +60 +60 2400
Holy helm.png Holy Helm +25 +50 +55 2800 +1 Siphon
Royal helm.png Royal Helm +90 +90 +70 3750
Slayer helm.png Slayer Helm +40 +40 +65 3900

+4% Critical Chance
+15% Critical Damage
+50% Damage Return

Dark helm.png Dark Helm +60 +60 +100 6000

+1 Vampirism
+1 Siphon
+1 Air Jump

Chests[]

Name Health Mana Damage Armor Weight Cost AdditionalProperties
Squire chest.png Squire Chest +9 +20 350
Knight chest.png Knight Chest +16 +30 525
Blood chest.png Blood Chest -30 +14 +35 500 +1 Vampirism
Silver chest.png Silver Chest +25 +45 950
Ranger chest.png Ranger Chest +38 +55 1500
Sage chest.png Sage Chest -10 +45 1250 +10% Gold Bonus
Guardian chest.png Guardian Chest +70 +80 1875
Sky chest.png Sky Chest +48 +65 1650
Retribution chest.png Retribution Chest +30 +30 -15 +50 1850 +50% Damage Return
Imperial chest.png Imperial Chest +59 +75 3000
Dragon chest.png Dragon Chest +78 +85 3750
Holy chest.png Holy Chest +25 +40 +65 3800 +1 Siphon
Royal chest.png Royal Chest +100 +125 4500
Slayer chest.png Slayer Chest +50 +140 6750

+4% Critical Chance
+15% Critical Damage
+50% Damage Return

Dark chest.png Dark Chest +50 +100 6000

+1 Vampirism
+1 Siphon
+1 Air Dash

Limbs[]

Name Health Mana Damage Magic Armor Weight Cost AdditionalProperties
Squire limbs.png Squire Limbs +5 +10 200
Knight limbs.png Knight Limbs +11 +20 375
Blood limbs.png Blood Limbs -30 +9 +35 500 +1 Vampirism
Silver limbs.png Silver Limbs +17 +35 750
Ranger limbs.png Ranger Limbs +22 +40 1075
Sage limbs.png Sage Limbs -10 +45 1250 +10% Gold Bonus
Guardian limbs.png Guardian Limbs +10 +18 +45 1400
Sky limbs.png Sky Limbs +32 +50 1800
Retribution limbs.png Retribution Limbs +15 -15 +50 1500 +50% Damage Return
Imperial limbs.png Imperial Limbs +36 +55 2250
Dragon limbs.png Dragon Limbs +42 +60 2600
Holy limbs.png Holy Limbs +25 +72 +100 3000 +1 Siphon
Royal limbs.png Royal Limbs +60 +85 3500
Slayer limbs.png Slayer Limbs +40 +60 4600 +4% Critical Chance

+15% Critical Damage

+50% Damage Return

Dark limbs.png Dark Limbs +50 +100 6000 +1 Vampirism
+1 Siphon
+1 Air Jump

Cape[]

Name Health Mana Armor Weight Cost Additional Properties
Squire cape.png Squire Cape +10 300 +4% Critical Chance
Knight cape.png Knight Cape +15 425 +15% Critical Damage
Blood cape.png Blood Cape -30 +35 500 +1 Vampirism
Silver cape.png Silver Cape +35 850 +1 Siphon
Ranger cape.png Ranger Cape +40 1300 +4% Critical Chance

+15% Critical Damage

Sage cape.png Sage Cape +75 1250 +10% Gold Bonus
Guardian cape.png Guardian Cape +27 +40 1600
Sky cape.png Sky Cape +55 2100 +2 Air Jump
Retribution cape.png Retribution Cape -15 +35 1800 +50% Damage Return
Imperial cape.png Imperial Cape +55 2600 +50% Critical Damage
Dragon cape.png Dragon Cape +75 3200 +2 Vampirism
Holy cape.png Holy Cape +25 +65 3300 +1 Siphon
Royal cape.png Royal Cape +80 4100 +3 Flight
Slayer cape.png Slayer Cape +85 5750 +4% Critical Chance

+15% Critical Damage

+50% Damage Return

Dark cape.png Dark Cape +100 6000 +1 Vampirism
+1 Siphon
+1 Air Jump

References[]

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